The ability to control various enemies and creatures really adds a lot to the game too. If you want to know more about some of the crazy things people are doing with Mario's globe-trotting adventure, check out Super Mario Odyssey's dedicated speed-running community. The gameplay is similar to 64 yet quite different in that some worlds are a lot bigger and moons are plentiful in this game. All that's missing is the disgruntled sombrero-wearing NPC from the Metro Kingdom who clearly lost the draw when his family decided on that year's vacation spot. We even get a glimpse of the region's big-handed statue boss, though Kaze doesn't interact with it.Ħ4-bit Mario can also capture some of the enemies in the reconstructed Sand Kingdom with his hat, because what would be the point otherwise? We see Kaze possess (and stack!) Goombas before he possesses a spark and zips up a livewire to the higher regions of the Kingdom. It seems Kaze has a good head start on his low-poly re-creation. There are numerous "indoor" areas filled with additional platforming and puzzles too. Its wide desert expanse contains several biomes, including a small town, deadly quicksand fields, and a poison swamp. Like most of Mario Odyssey's Kingdoms, the Sand Kingdom isn't a small piece of land.
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